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Scale in DOP


cloudfx

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Hi all,

I would Iike to change overall scale because, the animation looks so light and too fast right now,

I put lot of friction ( 1 -> 20) and less bounce (0.5 -> 0.0001) to all the options in there but it keeps popping or bouncing too much.

I was thinking of putting some more gravity, but it would make the scale smaller, right? (cause animation would be more faster?)

I would like to put bigger scale to the overall scale to slow down everything.

What would be the good way in Dop?

Should I change the scene scale size (cm -> m)?

Thanks,

-j

Edited by Jae Yoo
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