Nasyrov Posted October 6, 2008 Share Posted October 6, 2008 (edited) Hi, guys! Does anyone know coud I free gdp into geometry shader? I'm trying to make it in a such way: GU_Detail *gdp; FOR_ALL_GPOINTS(gdpSkinPoints, ...) { gdp = allocateGeometry(); .............................................................. bla-bla-bla ............................................................ freeGeometry(gdp); } delete gdp; But mantra crushes. I don't know what to do, cause memory jumps up every time I render scene. Edited October 6, 2008 by Nasyrov Quote Link to comment Share on other sites More sharing options...
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