aspect Posted October 14, 2008 Share Posted October 14, 2008 hi all, would like to know if any sop in houdini can adjust the meshing into a quadrilateral (or diamond shape, angle not 90 degree) http://1.bp.blogspot.com/_HZ8hEOJYC_Y/SPKd.../s1600-h/09.jpg because by default, the meshing for box or sphere is a square, i tried the divide sop> bricker polygon> angle, but it doesn't seem to get the effect i want. wonder if houdini can adjust the pattern of meshing. thanks Quote Link to comment Share on other sites More sharing options...
kubabuk Posted October 14, 2008 Share Posted October 14, 2008 I don't recall any sop which does exactly what you are after, but I can quickly get something similar with a couple of nodes. Still it is not perfect but you get the idea. kuba diagonals_.hip Quote Link to comment Share on other sites More sharing options...
sibarrick Posted October 14, 2008 Share Posted October 14, 2008 I don't recall any sop which does exactly what you are after, but I can quickly get something similar with a couple of nodes. Still it is not perfect but you get the idea.kuba Try polybevel with relative inset set to 0.5 Quote Link to comment Share on other sites More sharing options...
kubabuk Posted October 14, 2008 Share Posted October 14, 2008 that is super quick! Thank you Sir! Quote Link to comment Share on other sites More sharing options...
aspect Posted October 15, 2008 Author Share Posted October 15, 2008 thank-you all for the reply! cheers Quote Link to comment Share on other sites More sharing options...
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