Netvudu Posted October 15, 2008 Share Posted October 15, 2008 (edited) Hi there. I MonkeyBranchTool.mov Edited October 15, 2008 by Netvudu Quote Link to comment Share on other sites More sharing options...
Netvudu Posted October 16, 2008 Author Share Posted October 16, 2008 Nobody figures how to fix any of these three things? I was thinking...is it possible to calculate the angle between two polys? That way I could try to group them based on that harsh angle and then smooth just that area.... Quote Link to comment Share on other sites More sharing options...
Aearon Posted October 19, 2008 Share Posted October 19, 2008 hey there fellow madrid resident would you mind posting a hip file? Quote Link to comment Share on other sites More sharing options...
Netvudu Posted October 20, 2008 Author Share Posted October 20, 2008 Sure mate. Here ya go. Maybe you can send a few hints this way... MonkeyBranch.hipnc Quote Link to comment Share on other sites More sharing options...
Aearon Posted October 20, 2008 Share Posted October 20, 2008 hey netvudu, well your first problem is related to the wiredeformer. i think it gives limited amount of control for what you're trying to do, but maybe i don't know all the possible ways of tweaking it. the popping is from the deformation. i tried with a lattice deformer and it works somewhat better, as in it gives smooth motion, but it requires a fairly high resolution lattice and you have to tweak radius vs. resolution. i copied a grid along the deformed and undeformed lines to use as a lattice inputs your two other problems are related to the lsystem. maybe for smoother angles just use smaller angles, other than that you need to go deeper and tweak the expressions and the way angles are set up in there. the strange directions comes from one of the branches growing downwards, and then when it's scaled/squeezed by the deformation the visual impact of that gets amplified. i attached a file with the lattice stuff, just a different idea MonkeyBranch_Aearon.hipnc Quote Link to comment Share on other sites More sharing options...
Aearon Posted October 20, 2008 Share Posted October 20, 2008 just another though, of course you could also tweak the lsystem manually if you just need this one branch Quote Link to comment Share on other sites More sharing options...
Netvudu Posted October 21, 2008 Author Share Posted October 21, 2008 Thanks for the help Aearon. I still intend to have those beers this Thursday. I Quote Link to comment Share on other sites More sharing options...
Aearon Posted October 21, 2008 Share Posted October 21, 2008 hey there, let's have those beers on wednesday if you can, but more via e-mail that's cool if i could give you some more input! for the stretchy look, yeah i also noticed that. i put an xform node before the grid that is copied for the deformed lattice, which you can just scale it up and down to tweak the look. but not sure if you can get the same as with the wire deformer. Quote Link to comment Share on other sites More sharing options...
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