Jump to content

Metaball Procedural


Recommended Posts

Hi!

Im trying to create metaball on my particles at rendertime using the metaball_procedural. Im guessing the workflow is to connect the Metaballprocedural_shader to my geometry under render/geometry/Procedural Shader tab :)

When i try to render i get the following error: "mantra: Error initializing procedural 'metapoly' on object /obj/geo1"

Its a simple scene with points scattered to a sphere. Just trying to make it work! :)

Am i doing something wrong?

Using Houdini 9.5.230.

Thanks!!!

Link to comment
Share on other sites

Hi,

Apparently the metaball procedural is not an instancing procedural--it won't copy metaballs onto particles.

What it does is that it turns metaballs into polygons at rendertime so you can velocity-motion blur & displace the metaball.

The helpcard says that the procedural "Polygonizes metaballs found in this object or another object."

So the way you use it is to assign the procedural to an object with metaball geometry inside.

Link to comment
Share on other sites

Hi there,

I think there is a slight misunderstanding regarding this procedural. It does not actually create metaballs. It takes already SOP-created metaballs and transforms them into polygons at rendertime, allowing for a slightly better motion blur and displacements to be applied to them.

Rendering metaballs is very straight forward - even though they are polygonized in the viewport, they render perfectly. Please check the attached sample.

cheers,

Abdelkareem

Edit: melazoma was quicker :)

metaballs_sample.hip

Edited by anamous
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...