Jump to content

problems with glue_object


e=mc^2

Recommended Posts

hello,

I have a problem with a simple simulation of a chair which is being breakdown.

Some parts of the chair after impact behave as a single object and

should strongly as a few (are connected with each other but physically

apart).

And the second problem with rbd autofreeze, if it is

connected to the chairs it falls apart after a while.

first problem you can see with "chair_alone" node enabled and second problem with "back" and "seat" nodes enabled

sorry for my english ;)

simple_explosion

Link to comment
Share on other sites

haven't houdini in front of me so can't take a look at your file... Are you sure that your chair's parts behaving like a single object aren't part of the same group ?? if it is , you should delete all your groups, add a connectivity sop, then a partition sop and use as a rule $CLASS .........

Link to comment
Share on other sites

hey

MMM, it looks like ur scene was in a good place,

the glue threshold is a bit high,

i dropped it way down just to get rid of any pieces that stuck together even after the point of collision.

i also reverted back to chair_2, because that had more distinct groups as apposed to chair_1, because that only had a couple of groups.

have a look at the file :)

chair.hipnc

:blink:

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...