alpotnis Posted February 4, 2009 Share Posted February 4, 2009 hello ... i have been facing some problem with importing fbx into houdini. Animation has been done in max and the entire scene (geometry and cam) then exported as fbx (version 200608) from max. Now the object animation seems to be exported well but the camera animation has gone a bit offset. Anyone faced with similar situation? -alok Quote Link to comment Share on other sites More sharing options...
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