Jump to content

fbx import problems


Recommended Posts

hello ... i have been facing some problem with importing fbx into houdini. Animation has been done in max and the entire scene (geometry and cam) then exported as fbx (version 200608) from max. Now the object animation seems to be exported well but the camera animation has gone a bit offset. Anyone faced with similar situation?

-alok

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...