unchikun Posted February 28, 2009 Share Posted February 28, 2009 I exported a fluid sim as .bgeo and they come in as a cyan color. When I add a new shader it seems the cyan color is still there when rendered. Any suggestions appreciated. Thanks! Quote Link to comment Share on other sites More sharing options...
digitallysane Posted February 28, 2009 Share Posted February 28, 2009 Add a Point SOP, and change the "Keep Color" menu to "No color" Dragos Quote Link to comment Share on other sites More sharing options...
unchikun Posted February 28, 2009 Author Share Posted February 28, 2009 Thanks for the response but it didn't work, still cyan. When I add color it changes in the 3D view but not when I render it. Quote Link to comment Share on other sites More sharing options...
stevenong Posted February 28, 2009 Share Posted February 28, 2009 Hi, The fluid geo has a Primitive Cd attribute which you can remove with an Attribute SOP. Go to the Primitive tab & type "*" in the Delete parameter below. Cheers! steven Quote Link to comment Share on other sites More sharing options...
unchikun Posted February 28, 2009 Author Share Posted February 28, 2009 That did the trick! Thx Quote Link to comment Share on other sites More sharing options...
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