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memory allocation eror


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Hello!

I noticed that polywireSop continues to allocate memory until houdini crashes, giving the memory allocation error.

Try to create a poly object, append a polywireSop, now in the task manager take a look at houdini's memory. play with the polywireSop, change the radius, check and uncheck something.. the memory grows.

If i go in the cache manager and clear the cache it seems to remain unaffected.

I tried to use the Unload flag on the node but nothing happens.

I'm on winXP, 2GB ram, lot of free space on hard disks.

I noticed this happen navigating in the houdini's help pages, the memory continue to grow, but never unloaded, even if I close the help pane.

anybody knows if this is a bug? Should I configure something about memory allocation in houdini? some gobal varialbes to set?

thank you

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hey man

I haven't experienced that exact bug, but try submitting a bug/RFE on sidefx.com

or try making sure u have the latest build available.

I hate it when scenes just leak memory and something like that happens :/

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