YY3010966 Posted March 19, 2009 Share Posted March 19, 2009 (edited) hi everyone,im a new here,and im a new houdiner,there is a problem hit me there is a cracked object ,and i make them to fracture RBD,i want the RBD be fractured from top to bottom (or from bot to top ,dosent matter ,any way,direction).i try use group node to do it ,but not luck. could someone kind help me .thanks Edited March 19, 2009 by YY3010966 Quote Link to comment Share on other sites More sharing options...
Ratman Posted March 19, 2009 Share Posted March 19, 2009 Not sure what the question is, are you having problems breaking up the actual geometry in sops or running the sim in dops? Do you have a pic or hip file of what the problem is? Quote Link to comment Share on other sites More sharing options...
YY3010966 Posted March 20, 2009 Author Share Posted March 20, 2009 Not sure what the question is, are you having problems breaking up the actual geometry in sops or running the sim in dops?Do you have a pic or hip file of what the problem is? sorry for my poor english.... the geometry have been break by Kfracture,but i dont wanna the sim like a big explosion. i wanna the break sim has a direction, for instance, like road destruction(a very excelent shot of Mummy3 ),from far away to close. i dont know how to control the break direction. hope you understand the meaning . thanks for reply Quote Link to comment Share on other sites More sharing options...
kumpa Posted March 20, 2009 Share Posted March 20, 2009 Use RBD Glue Object and RBD State to override Glue Strength and Glue Impulses. Take a look at Choreographed Breakup example. Quote Link to comment Share on other sites More sharing options...
YY3010966 Posted March 23, 2009 Author Share Posted March 23, 2009 Use RBD Glue Object and RBD State to override Glue Strength and Glue Impulses. Take a look at Choreographed Breakup example. thank you kumpa ,i'll check it ! Quote Link to comment Share on other sites More sharing options...
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