cspears2002 Posted March 21, 2009 Share Posted March 21, 2009 As you may know from my earlier post, I took a poly mesh box and broke it into separate cubes. I colored the faces facing the camera red and the faces looking to the camera's left blue. Moving from right to left, I want to rotate the colored cubes -90 in Y. Basically, rotate the first column of cubes with red faces -90 degrees in Y. Then rotate the second column and so on until the last column of cubes with blue faces are rotated. I want the cubes to spin about their axis. I'm not sure how to go about accomplishing this. Any hints? chris_building_v05.hipnc Quote Link to comment Share on other sites More sharing options...
3__ Posted March 21, 2009 Share Posted March 21, 2009 (edited) see attached. - rebuilt cubes as 1 prim each using $CLASS, rotated with promoted point attributes, copied the point anim back to the cubes via point sop. chris_building_v05_rotateprimsbycd_H95_.hipnc Edited March 21, 2009 by cpb Quote Link to comment Share on other sites More sharing options...
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