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Mplay eating RAM? clear cache


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I was wondering if Mplay is eating my RAM by storing images, thus preventing the render form using all possible memory.

Do I need to get into writing straight out to file for sequences? I do like having multiple sequences viewable back-to-back within Mpay.

Is there a way to first render to disk and then load the image sequence into Mplay once the rendering has completed?

How do I dump the cache that exists within master itself, accumulated through simulations and whatnot?

You guys rule, this forum is f'in amazing!XP

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