rohandalvi Posted March 30, 2009 Share Posted March 30, 2009 Hi, I am fairly new to DOPS in houdini. I just wanted to know what to do if I wanted an RBD object to only start moving if another object collides with it. In 3dsmax Reactor, there is an option which says inactive, which means that even though it's an RBD object, it wont move till another object collides with it. Like a ball hitting a brick wall. the bricks stay steady until the ball hits them. any help would be most appreciated. with regards Rohan Dalvi Quote Link to comment Share on other sites More sharing options...
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