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VFX in Bolt?


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Has anybody found anything more than the mention of Houdini being used in Bolt?

http://www.sidefx.com/index.php?option=com...1&Itemid=55

yes, a bit:

In the introduction manual to Disney's dynamica plugin for maya there's an example video of simulating peanuts via bullet physics and exporting the simulation as particle data to houdini.

the introduction: http://code.google.com/p/bullet/source/bro...1305&r=1305

the example video from there: http://www.bulletphysics.com/ftp/pub/test/...let_peanuts.mp4 (30mb)

but: why? maybe the bullet physics engine is faster than houdini's rbd-solver?

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