walterbehrnes Posted April 14, 2009 Share Posted April 14, 2009 Hi, Has anyone run into this problem... I am exporting .obj files from Houdini to maya and when I import the obj file into Maya the UVs are not welded, they are overlapping each other. The UVs are correct they just are not connected. Is there a way to weld the uvs in Houdini? Any suggestion are appreciated. Thanks, Walter Quote Link to comment Share on other sites More sharing options...
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