Dee Posted April 15, 2009 Share Posted April 15, 2009 I want to have particles come near the floor (like dust from crumbling stuff) and swirl with vorticle style force with minimal or no fluids. I just want a noise field or something that I can get that same effect with. Does anyone know how to generate that? I am drawing a blank on it. If I use fluids I'd just let the fluids run, but when it is particles.....I have no idea. Is it possible or already here I just don't know where to look? Quote Link to comment Share on other sites More sharing options...
aracid Posted April 15, 2009 Share Posted April 15, 2009 I want to have particles come near the floor (like dust from crumbling stuff) and swirl with vorticle style force with minimal or no fluids. I just want a noise field or something that I can get that same effect with. Does anyone know how to generate that? I am drawing a blank on it. If I use fluids I'd just let the fluids run, but when it is particles.....I have no idea.Is it possible or already here I just don't know where to look? have you taken a look at the vorticle dop? you can apply that force onto particles Quote Link to comment Share on other sites More sharing options...
Dee Posted April 15, 2009 Author Share Posted April 15, 2009 (edited) I know there's a vorticle dop, but I can't use that in pops, can I? Or is there a way to pass the stuff through to dops and back to the pops sim? ------Edit No, I'm not experienced enough with dops to know how....can you tell/show me? Thank you so much for your help! Edited April 16, 2009 by Dee Quote Link to comment Share on other sites More sharing options...
aracid Posted April 16, 2009 Share Posted April 16, 2009 I know there's a vorticle dop, but I can't use that in pops, can I? Or is there a way to pass the stuff through to dops and back to the pops sim? yeah, u can bring your pop network into DOPS and use that force using a POP solver have u tried this ? Quote Link to comment Share on other sites More sharing options...
Dee Posted April 16, 2009 Author Share Posted April 16, 2009 yeah, u can bring your pop network into DOPS and use that forceusing a POP solver have u tried this ? It always says "Unexpected subdata" when I try to attach gasvorticle to a pop solver on the green input. I tried on gas vorticle forces putting gas vorticle geometry into it and a pop solver in the gray input, but no go. It doesn't make sense.... Quote Link to comment Share on other sites More sharing options...
stevenong Posted April 16, 2009 Share Posted April 16, 2009 You can check out this thread which has an example of using Curl Noise. Cheers! steven Quote Link to comment Share on other sites More sharing options...
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