Netvudu Posted May 1, 2009 Share Posted May 1, 2009 (edited) how to copy/stamp different random width objects without interpenetration between them? I do NOT need them not to go beyond a given total length for the shelf, as I can adapt it to the books, but how to avoid books from interpenetrating between them? Edited May 1, 2009 by Netvudu Quote Link to comment Share on other sites More sharing options...
Netvudu Posted May 1, 2009 Author Share Posted May 1, 2009 (edited) wait, wait...I got it....I Edited May 1, 2009 by Netvudu Quote Link to comment Share on other sites More sharing options...
0rr Posted May 1, 2009 Share Posted May 1, 2009 Ha I just did the same thing about 2weeks ago Quote Link to comment Share on other sites More sharing options...
dbukovec Posted May 2, 2009 Share Posted May 2, 2009 hi! can You plz post a hip to examine it? Quote Link to comment Share on other sites More sharing options...
Guest Swann Posted May 2, 2009 Share Posted May 2, 2009 (edited) Propably he done something like this. You can avoid deleting points by copying normal to point 0 from points that have normal pointing in the right direction. example.hipnc Edited May 2, 2009 by SWANN Quote Link to comment Share on other sites More sharing options...
Netvudu Posted May 2, 2009 Author Share Posted May 2, 2009 (edited) Yes, it Edited May 2, 2009 by Netvudu Quote Link to comment Share on other sites More sharing options...
Guest Swann Posted May 2, 2009 Share Posted May 2, 2009 (edited) Actually you can bybass second sortSOP,pointSOP, deleteSOP, normal Reseting thing and attribCreateSOP by using only two nodes: 1. addSOP and on PolygonsTAB choose By Group. followed by 2. carveSOP and First U =0 Second U =1 and then on BreakpointsTAB choose Cut At All Internal U Breakpoints later just use standard transform+skin+extrude+copy stamp action Edited May 9, 2009 by SWANN Quote Link to comment Share on other sites More sharing options...
dbukovec Posted May 4, 2009 Share Posted May 4, 2009 cheers guys! thanks for the info and file Quote Link to comment Share on other sites More sharing options...
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