baadu Posted May 3, 2009 Share Posted May 3, 2009 Hi I'm trying to render particles with metaball instanced and billowy smoke shader ..have render metaball as volume turned on. the texture seemes to slide on particles surface . Hoe to fix this? Thanks Amit Quote Link to comment Share on other sites More sharing options...
stevenong Posted May 4, 2009 Share Posted May 4, 2009 Hi, You can go to the Shelf, click on the '+' button, select Download Shelf... and download the FX Tools. After the download, there is a Heavy Smoke Tool and you can look inside the Object to see how it uses a particle system & metaballs to be rendered as smoke. Here's a video for the FX Tools shelf. Cheers! steven Quote Link to comment Share on other sites More sharing options...
baadu Posted May 6, 2009 Author Share Posted May 6, 2009 Thanks dude Hi,You can go to the Shelf, click on the '+' button, select Download Shelf... and download the FX Tools. After the download, there is a Heavy Smoke Tool and you can look inside the Object to see how it uses a particle system & metaballs to be rendered as smoke. Here's a video for the FX Tools shelf. Cheers! steven Quote Link to comment Share on other sites More sharing options...
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