kumpa Posted May 8, 2009 Share Posted May 8, 2009 hi! This is a test of some guy's face i rigged with muscles and attached some facial capture data obtained from phasespace mocap system. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted May 8, 2009 Share Posted May 8, 2009 Nice one, looks good. Have you got some shots of the muscles working underneath the skin? Quote Link to comment Share on other sites More sharing options...
kumpa Posted May 10, 2009 Author Share Posted May 10, 2009 Here ! This is just a test, i ll add some more muscles around forehead, eyes and nose with motion derived from existing markers. Unfortunately, we have only 24 facial markers and we are about to obtain some more. Facial motion capture by phasespace isn't developed yet so they don't really advertise it. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted May 11, 2009 Share Posted May 11, 2009 Cool, looks like you are getting some good motion there with very few muscles. Quote Link to comment Share on other sites More sharing options...
old school Posted May 11, 2009 Share Posted May 11, 2009 Nice. Did you try a Filter CHOP on the mocap data to see if you could despike some of the jitter in the points? From the look of the mocap data, the jitteriness looks spread over quite a large time interval so I don't know if the despike option could get rid of some of that... Quote Link to comment Share on other sites More sharing options...
kumpa Posted May 11, 2009 Author Share Posted May 11, 2009 I'll try it now, i think gaussian might be best choice. And damn, i need more markers :/ Quote Link to comment Share on other sites More sharing options...
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