theflu Posted June 3, 2009 Share Posted June 3, 2009 (edited) hey, for a spine setup, if i start with the path tool, and add bones from curve with curve ik, how can i adjust the depth the handle influences the curve on z and x rotation? initial twist doesnt seem to do anything? thanks in advance, ulf e:ok, scaling the curve cv up,(and going inside and scaling the display object down again works out...) but if theres a more elegant way, it would be nice to learn. thanks... Edited June 3, 2009 by theflu Quote Link to comment Share on other sites More sharing options...
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