Raymond Chua Posted June 6, 2009 Share Posted June 6, 2009 Hi guys, I am trying out a simulation for doing ocean/water splash. I am using liquid in a container. I am currently facing some issues right now. First of all, I would like to have more small tiny splashes instead of one big lump of splash. wonder if this is possible? Secondly, I have pushed the divisions in the container to almost a 100 and still not getting smooth looking results. The water looks low res, with bandings/artifacts and jagged corners. How do I overcome this? Push the division to above 100? I tried above 100 and a few times it crashed my mantra. Thanks guys. I have attached the Houdini file. Really appreciate any help. Regards, Ray Liquid_Test_1.hipnc Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.