furtap Posted July 2, 2009 Share Posted July 2, 2009 Hi, I'm trying to achieve a snow effect with some metaballs (converted to polygons) that are on a surface. What would be a good start for the shader? Trying to achieve that slightly fluffy but also quite firm appearance of snow that has settled on the surface several hours after it has fallen. Regards. Quote Link to comment Share on other sites More sharing options...
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