Jump to content

Point Size in PRMAN


Recommended Posts

Yo dude. In the Attribute SOP, you can go to the RenderMan tab and add the attributes and set the type appropriately - the attribute for particle scale is "width" of type varying float.

Its even easier tho if you add PScale in the way you would to control the look of a Mantra render and just check "Add Default Mappings" in the RenderMan tab of the Attribute SOP. I'll convert all of the normal attributes to ones that RenderMan finds to be tasty.

Link to comment
Share on other sites

Thanks alot, this worked perfectly!

Yo dude. In the Attribute SOP, you can go to the RenderMan tab and add the attributes and set the type appropriately - the attribute for particle scale is "width" of type varying float.

Its even easier tho if you add PScale in the way you would to control the look of a Mantra render and just check "Add Default Mappings" in the RenderMan tab of the Attribute SOP. I'll convert all of the normal attributes to ones that RenderMan finds to be tasty.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...