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DiffuseExport withoutShadow


rob

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Yes. Its just a matter of doing the Lambert shading without running the shadow shader and exporting the result. If you run the shadow shader and export that as well, you can get an output with and without the shadow in the same pass. This is almost the same setup as the one used in the discussion of the Env. light - just without the mechanism to export the shadow. .

diffuseexport.hip

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