hughspeers Posted August 12, 2009 Share Posted August 12, 2009 Hello and Bonjour I've got a problem that probably has a very simple solution, nevertheless I can't see it. boo. I've made a wire simulation with a wire constraint, and I'd like to animate the goal of the wire constraint. I've also made a particle simulation with one particle bouncing around the interior of a box. How do i link the goal constraint with the movement of the particle. Do I use chops? Thanks Peoples John Quote Link to comment Share on other sites More sharing options...
hughspeers Posted August 12, 2009 Author Share Posted August 12, 2009 I've just read the "Finding World Space Values" it was helpfull. I used chops to to import the particle geometry then added it to the imported channel of my goal constraint. works well except I need to zero the goal constraint first and emit my particle from the original wire point so it that it makes more sense cheers john Quote Link to comment Share on other sites More sharing options...
jackytop Posted February 14, 2010 Share Posted February 14, 2010 (edited) I've just read the "Finding World Space Values" it was helpfull. I used chops to to import the particle geometry then added it to the imported channel of my goal constraint. works well except I need to zero the goal constraint first and emit my particle from the original wire point so it that it makes more sense cheers john mrx2008 where did you read "Finding World Space Values" ? I tried to search with " Finding World Space Values" but no success ~ please give a link~ Edited February 14, 2010 by jackytop Quote Link to comment Share on other sites More sharing options...
hughspeers Posted March 3, 2010 Author Share Posted March 3, 2010 Sorry about the belated response did you find a solve ? is where I read about it I think it's the origin() expression that might be usefull, I'm not sure was a long time ago now John Quote Link to comment Share on other sites More sharing options...
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