mightcouldb1 Posted August 15, 2009 Share Posted August 15, 2009 Hi there, I'm trying to create some cool thick rolling clouds. I've experimented with the pyro shader a bit and the pyro node. So far I've changing the boyancy of my sim so that it freezes, unfortunately I can not get that sweet art directed shape that I want. I also tried using meta balls copied to points, and the billowy smoke shader. That gets me closer to the shape I am looking for, unfortunately the procedural animation that I added to the points looks horrible. I'm pretty open to suggestions if someone would throw me a bone. I'm still relatively new to houdini, and would much appreciate any help! Thanks! Quote Link to comment Share on other sites More sharing options...
TheUsualAlex Posted August 15, 2009 Share Posted August 15, 2009 Hi, While I think for things like rolling clouds you might best do it as a procedural animation in SOP/POP rather than DOPs. Although if you need some fluidic motion of the closer rolling cloud, I supposed DOP can be considered, but would be more like a later choices. One of the important thing about rolling cloud is how you're animating your Normal and Up Vector beside making sure you have a nice particle motion. The next thing up is the noise in your volume shader -- something along the line of 4D turbulence noise since a 4D noise (3D + Time) can give you a nice roiling feature. I haven't used the meta-ball + Houdini's volume shaders, as I am still on the ancient i3d land with custom shader... So not quite sure how well the smoke shaders worked... Quote Link to comment Share on other sites More sharing options...
bhaveshpandey Posted August 15, 2009 Share Posted August 15, 2009 yes..for clouds I guess the best (time/computationally efficient) way would be POP/SOP or their combination.. If at all you need some Fluid movement details you could always Advect the particles using a low res smoke sim (to find out more about this just search for Advection or Advect in help docs.. Quote Link to comment Share on other sites More sharing options...
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