golem Posted August 31, 2009 Share Posted August 31, 2009 Hi everybody! I have a problem with the paint capture node. I make a biped auto rig and in the deformation rig / skin / paint capture node I got the error message: "input and paint geometry don't have matching point counts." (And that's why I got an other error: "Invalid source skin: paint_capture" over the "paint capture node" on "Pre_muscle_deform" node. I used .fbx geometry file and Houdini 10. Does anybody a solution for this? Peter Quote Link to comment Share on other sites More sharing options...
edward Posted September 3, 2009 Share Posted September 3, 2009 Which node is your display flag set to? Move it to a downstream node that has the same number of points as your Paint node. Quote Link to comment Share on other sites More sharing options...
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