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Looking for a way to optimize Houdini performance


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Hi,

Just wondering whether there is a way to improve houdini's RAM performance.

I'm using a mac pro (2x quad core 2.26Ghz) with 10 GB of RAM, however I find the speed of my houdini's performance is not up to standard yet, I don't know whether its my machine's configuration or something else.. I'm trying to render a global illumination scene and I know it can be quite slow to render but it has taken more than 30 hour to render 200 frames, which I don't think its normal and when i see the activity monitor Houdini is only using 700MB of RAM while my machines still has 6GB Ram unused.

Any help would be much appreciated, Thanks!

Surya

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I'm rendering a simple Global Illumination scene (VEX Global illumination),with just a cube and some simple objects (no dynamics simulation whatsoever) with reflective material and ray-traced Shadow .. if it has something to do with my render setting then there's probably something that I should do trials and errors on my part. Im just hoping its not my machine, that's why I ask whether probably houdini has a memory management system for rendering or not Or does it come with full power by default :)

Thanks!

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when i see the activity monitor Houdini is only using 700MB of RAM while my machines still has 6GB Ram unused.

The amount of available RAM doesn't really have anything to do with how fast a scene renders. In Houdini or any other 3D app, memory only becomes a bottleneck when you run out of it. If the render is only using 700MB of RAM then it doesn't need any more. Driving up sampling and quality settings will consume more memory, but those things will make your renders slower, not faster.

I would definitly recommend doing lots of trial and error, it's a good way to learn.

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Hi,

Just wondering whether there is a way to improve houdini's RAM performance.

I'm using a mac pro (2x quad core 2.26Ghz) with 10 GB of RAM, however I find the speed of my houdini's performance is not up to standard yet, I don't know whether its my machine's configuration or something else.. I'm trying to render a global illumination scene and I know it can be quite slow to render but it has taken more than 30 hour to render 200 frames, which I don't think its normal and when i see the activity monitor Houdini is only using 700MB of RAM while my machines still has 6GB Ram unused.

Any help would be much appreciated, Thanks!

Surya

Just FYI, you need to look at the mantra process not the houdini process to see how much ram the render is taking.

Also, make sure you set your bucket size high, then lower it until you find the sweet spot. Start on 256 or so.

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