mrice Posted September 19, 2009 Share Posted September 19, 2009 How can I use the function pointers in RE_OGLExt? I can't seem to get them to work, and I get a DSO error if I import them through GLee. I'd like to use extensions like glGenFramebuffersEXT directly instead of through RE_FrameBuffer or RE_RasterObject. Any hints? Quote Link to comment Share on other sites More sharing options...
mrice Posted September 25, 2009 Author Share Posted September 25, 2009 OK got the extensions working fine, but another question. Is there any way to get glsl shaders in the scene as a program object or RE_Shader, ie to bind a texture from the gpu? Quote Link to comment Share on other sites More sharing options...
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