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smoke not staying in container on render


Dageris

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Hi guys I have a issue ive run into. I have smoke rise from the ground as if it were fog. I resized the container so it wouldnt go to high off the ground. I play it back and everything looks good. But when i render it the smoke is way higher than it should be, like its ignoring the container at render time. Any ideas? I cant for the life of me figure out whats wrong. Thanks in advance :)

Heres a picture, the red line is where the container height ends, i figured the smoke would get to the point, hit it and swirl around inside

smokepic.jpg

Edited by Dageris
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