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Found 3 results

  1. Hey, This is how I control the focus distance in Maya. I use a measure distance node, then use that distance to drive the focal distance so where ever I move the null, the scene is in focus. Can I do this in Houdini? Is there a measure distance node that can get the distance between two null objects? One null would be at camera's position and the other null where I want to focus. Thanks
  2. Hey there folks! Does anyone know if there is a way in Houdini to exclude certain objects from in-camera depth-of-field render? Is it possible? Thanks in advance.
  3. DOF not working???

    Hi all, I was just playing around, but bumped into a weird issue and I was wondering if I'm the only one? Is Depth of field working in 12.5.431? I know it isn't the latest build, but I was just wondering. I downloaded some other file from people that had DOF in them and it seems to be working on these. but I tried to create one from scratch without success. Can anyone tell me if I'm just a noob or there is actually something fishy here? I included a very basic scene that I was using for debugging. Please for my sanity sake let me know. thanks bil ze crazy one! PS: I also checked Peter quint tutorial to make sure I didn't forgot anything. DOF_test.hipnc
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