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Showing results for tags 'gunfire'.
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Hi, Can someone help, and explain why after translating a cube up in sops, on the geometry node to postion a box on top of another box. then making it a RBD object. then simply add a deactivate object from the shelf tools, why my pivot and object change position when I jump into dops. Perhaps Im missing something silly here, anyone help please? thanks in advance.
hi, I try to create a gun fire effect in Houdini. I searched the forum and found some gun fire threads but these are focusing on bullet hits and not on the gun side of the action. My first guess was to start with a sphere and key it for fast movement and than apply a fireball shelf tool on it and tweek the pyro parameters. Probably this is not the right approach because it doesn't give that muzzle flash and gun smoke effect result. Can anyone advise me on this topic? Which tool to use, how to achieve the basic effect where I can start from? Thank you in advance for any help.