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Export Houdini Fur/Hair to Maya?


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try Fabio Hair system  will rock your world!!!! 

 

for exporting  you might need to convert the hair into actual geometry and then export that as obj, fbx, alembic etc.  and import that into Houdini. but importing all those curve might be heavy.

 

what about just export the guide curves into Houdini and then use Fabio?

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I just had a quick look at the demo and it looks pretty nice! 

 

I'm trying to import the hair into Maya not Houdini. You're right the curves would be very heavy. I guess it would have to be converted to paint effects or maybe a fur description... I guess its not possible..

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