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point normal


I need to have a curve with point normal that is perpendicular to the point itself. In which when I move the position of the curve, the point normal will not be affected. Is there any way I could achieve, maybe in VOP or SOP?




Edited by ablionbear

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calculate the normals before you move the curve ;)

or you could put down a polyframe and a attribwrangle with this line @N = -cross(@N, v@tangentu);

even easier: in polyframe node just turn off Normal and tick on Bitangent and call it N

Edited by 3dome

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Thanks for the help, I applied both the polyframe and attribwrangle method and got the desired results.

Cheers. :)

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