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Melting/Tar simulation


bifrost

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Hey Houdini gurus,

I am trying to achieve this effect of a melting object. (video below)

Do any of you lot have idea on how to approach this? My guess if flip fluid but how to get the stretchy and deforming part with it?
Any help on this would be really appreciated.

Regards,

b
 

 

 

 

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Hey man. you can start with the melt object that houdini offers. Than you can use the heat within object. Then try to modify the volume that it creates with a vol vop and make some noise... 

you can animate the object from one side to the other and a turbulence can create a nice randomness to the melt.

 

good luck

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