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Particle Explosions


steve-o

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I was wondering if anybody could shed some light on a good expression to change the point numbers of the sort sop upon the hitting of particles. I am trying to make a particle hit a grid and upon hitting the grid, an explosion of particles will come off the grid. To simplify, dust from bullets or missiles or whatever the case may be. This is all experimental and I am doing this to better understand and learn Houdini.

I can get one particle to work but not on a multiple level.

Any suggestions or help???

Attached is a hip file that may explain what I am doing.

partcle_birthing_test.hip

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