Hey everyone,
I am having a problem with collision between imported geometry and a pyro solver, whenever I use collide with object from the populate container tab Houdini uses 99% of my memory (32GB) and crashes. Whenever I do this with a primitive created in Houdini it works, the crash only happens when I try to do it with imported geometry.
I am exporting the 55 polygon geometry from Maya as a .obj and then importing to Houdini.
This is probably some small thing that I am overlooking but any help with the problem would be very much appreciated.
Thanks