Thanks bunker,
Did you mean "bounding box" culling in the region tab? I sliced particle with 5 regions, and the first image show the gap between 2 regions after meshing individually. I am not sure how I can merge them without any problem while rendering. How would you recommend to blend these two meshes?
Btw, I also try to mesh the whole water surface in Linux system with a huge swap, 500G, and succeeded, as shown in the second image.