Jump to content

Search the Community

Showing results for tags 'Find Shortest Path'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 2 results

  1. hey guys . please help you I need result to GIF animation. but now this houdini file. why not finished from the center? if you dont mind I hope houdini sample file test_findnearpass_v03.hipnc
  2. Find Shortest Path

    Hello, I wanted to use the Find Shortest Path node. I like the node, but I only understand the basics of it. I want to use it to connect two points with Consider Turning costs turned on. However; I want it to look like the red line I drew below. I want the line to do from A to B (or from B to A), take the minimum amount of turns, but go at least one unit forward before doing so. I do not want to use the outer most points of the grid. Is this a function within the node? My example files did not seem to work sadly. Thanks! -Bram
×