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Showing results for tags 'IMG_FileTTMap'.
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Hi, has someone an idea how to use the IMG_FileTTMap class (Tiled Texture Map)? I just want to load a texture, sample the color by UVs and i want to filter the image. The IMG_File class doesnt provide that and i cannot open the texture like this: IMG_FileTTMap* tex = IMG_FileTTMap::open(filename); So how can i use this class?