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alanbogana posted a topic in EffectsHi, Sorry if this was already covered (I found similar topics but on older versions of Houdini and I'm a newby). I would like to create a mesh (a sequence of mesh, to export in the obj format) from a pyro fluid (from smoke but also from density/heat and other elements). I've been trying with some methods by browsing online but without a great success. Considering that I need a classic mesh and not a VDB which would be the best workflow ? (pyrofields --> blast -> isooffset or --> points from volume --> vdb from particle --> convert to vdb) Best Alan