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Found 2 results

  1. Hi, I am looking for a way to make the top of cup/Bucket interact/collide with a fluid mesh so that the fluid will lift the lid of the cup when it comes out without sending it in the air, it will remain attached on the x axis. i was thinking of using a RBD Pin Constraint (but it doesn't work) or using a bone on a static object using the deforming geo so the top will rotate only on the Z axis. What would be best? Thanks for your advices, Romano Bucket.hipnc
  2. Hello guys, I have been doing some RBD sims using a sphere as wrecking ball with a Pin Constraint driving the movement of the ball. But I was wondering If there is a way to use the Pin Contraint line to interact with the objects of the sim. I created one method extruding one poly that is in the normal of the pin constraint, but I kind of think that might be too cheap/dirty. Any ideias on how I could do this in another way? I'm attaching the way I did it, and it helps to understand the effect I'm looking for. Any ideas are greatly appreciate! Thanks, Eduardo Souza constraint_Breaking.hipnc
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