Hi,
Here comes a newbie question and Im really stuck.
I have this RBD object falling against the ground, and on the frame where it hits the ground, its emitted smoke from a curve source.
The smoke rises as it is supposed to do, but I cant have it to collide with the object.
I have watched tons of tutorials about this but I cant have the "old" methods to work. And it makes no sense to me to make an RBD object a static object as it is falling.
I really appreciate if you can help me out with the best, fastest and most logic way to solve this collision in H 13.
The project is attached.
Thank you.
Stig
smoke_collision.hipnc