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  1. Hi, Here comes a newbie question and Im really stuck. I have this RBD object falling against the ground, and on the frame where it hits the ground, its emitted smoke from a curve source. The smoke rises as it is supposed to do, but I cant have it to collide with the object. I have watched tons of tutorials about this but I cant have the "old" methods to work. And it makes no sense to me to make an RBD object a static object as it is falling. I really appreciate if you can help me out with the best, fastest and most logic way to solve this collision in H 13. The project is attached. Thank you. Stig smoke_collision.hipnc
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