Hello,
I do not normally post requests like this due to wanting to learn things for myself however I am under the gun. Can someone tell me how to loop through an alembic and assign a shader to all geometry nodes brought in? I have an alembic with 200+ objects on different levels of depth within the alembic and need to apply the same shader to all of them. I have tried just selecting and applying but it only works if I do the assigning one object at a time.
Thanks!
James S