Jump to content

Search the Community

Showing results for tags 'attribute creating'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Hi everyone, I'm learning VEX in Houdini (as probably everyone here). Recently I tried to recreate a float Attribute in Point Wrangler using VEX. My attribute was a simple math: @ptnum / @numpt When I create this with the Attribute Create node it works fine. But if I do the same in the Point Wrangler it doesn't. I'm trying to realise why not because "logically" it should work. Obviously, I'm missing something there. Please see the attached screenshots. Thanks in advance!
×
×
  • Create New...