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Split up geometry by a boundSOP or..?
MikeRhone posted a topic in General Houdini QuestionsHey all, I cant wrap my head around the best way to do this. I have an object, and I would like to split it into separate pieces. Lets say I have a torus, and I would like to cut it up on all 3 axis and cache them out as separate objects (via wedging). Ive tried using the boundSOP, which shows the areas I wish to divide nicely, but I cant find an (easy) way to cut things up using the boundSOP. Any advice or directions to an example file I can rip apart?