Hi,
I am playing witht that very cool example file from the doc: ( local doc only at the bottom of this page: http://127.0.0.1:48626/nodes/dop/popcurveforce )
It shows how to use a Curve Pop force to direct a flip fluid.
What I would like to do now is to use a turbulence force (there is already one in that example on the popforce1 node) to influence only the low speed particles.
How can I make a force to influence only the particules moving below a certain speed? And maybe with a little gradient from zero at that speed and becoming greater when the speed becomes lower? I think that would prevent the fastest one to get too much speed and leave the curve path.
I got the idea from this example where "Myke" is saying in the comments that he used a turbulence force to influence only the slow particles.: