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  1. Hi , I have a hero building destruction sim, I need to create dust smoke sim for it, the problem I am facing is caching, I have three fields (temperature , density and vel). In render , I need density and vel fields, so I deleted temp field and I deleted vel field where there is no density, I use py...
  2. Hi all, I've been looking around for a solution to a problem I'm facing. Would it be possible to have a smoke cache which you read in from disk and stamp it on to around 10 points using the "new" for-each method instead of stamp copy. Each of the points which I am using as a destination geometr...
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